The North American SSB Sprint is this Saturday, January 31st.
Here are some of the highlights and features of this event
- A group of dedicated contesters are now guiding the SSB Sprint Contest and have made several big changes to improve participation. For example, per request, the DC and KH6 have been added as multipliers, plus the MAR and NWT VE multipliers has been broken down further. Also, an amazing new awards program has been created (more on that below). Planned activity is expected to be at least THREE TIMES higher than other recent SSB Sprints!
- The contest is only 4 hours long. No need to worry about extended time in the chair. Ideal for folks who have families or obligations, but still would like to fully participate in an amateur radio contest.
- Categories for QRP, Low Power (100w) and High Power, with separate awards for each.
- You enter as an individual, but you can also register a team of 5 individuals. See http://ssbsprint.com/team-registration/
- It has a unique QSY rule: Unlike most contests, the SSB Sprint has a QSY rule that prevents contestants from CQing on the same frequency over and over. In the SSB Sprint, if you call CQ and then work a station, you must QSY at least 5kHz before you can call CQ again or at least 1kHz before answering someone else's CQ. Most competitors find Searching and Pouncing (S&P) for new QSOs to be more rewarding, than it is to call CQ. Some helpful Tips & Tricks here: http://ssbsprint.com/tips-tricks/
For more information visit http://www.ssbsprint.com